backgammon instructions
backgammon instructions

backgammon instructions

How to play backgammon
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Learn how to play backgammonPRIMER ON BACKGAMMON
Backgammon is a free backgammon game download game, backgammon instructions which uses checkers,
dice and dice cup along with a doubling cube on a board of 24 triangles
(points) as instruments in a small battle on the playing field.
In this article we'll deal with how to play backgammon online play backgammon
Each player has fifteen checkers, which he sets instructions up in play backgammon online the following fashion (insert starting position [position one] here) as his opponent sets up his checkers of a different color in a mirror position.
The objective of the game, and the most play65 play 65 important thing in how to play backgammon, is to move all of your fifteen backgammon com it shove pieces into your home quadrant of six points and then take them all off the board before your opponent achieves that same goal.
The movement of the pieces is dictated instructions by the number of spots on each backgammon instructions of the two backgammon club dice rolled. As in chess or backgammon instructions checkers only one player can move his pieces at a time and to determine who moves first each player takes one backgammon site die and rolls it onto the right side of his board on the playing surface.
The player with the higher number plays both numbers and backgammon moves either one checker or two separate checkers the corresponding number of spaces equivalent yahoo backgammon backdoor to the spots on each die. In case of a tie, each player rolls one die again until there are different numbers for each backgammon calendar player.
The movement is as follows. You can only move your pieces forward in a horseshoe fashion. backgammon news If your home board is on the right side of your board you move from right to left on the top backgammon side of the board and left to right on the bottom side. Your opponent moves motif backgammon in the opposite direction of you and there backgammon instructions instructions is a battle that takes place, as each side's goal is to get backgammon back door all of their checkers into their home section of six points.
After the first move is completed, the player backgammon tournaments with the larger number on his die picks up his die and puts it back into his cup with the other die. backgammon type The player who hasn't moved yet then picks up his die backgammon instructions and puts it into his cup with instructions his other die and then shakes both dice in the cup and rolls them onto the right side of his board.
He then must move either one checker motif backgammon the same backgammon instructions number of spaces on the yahoo backgammon board that corresponds to the number of spots on both dice or two separate checkers corresponding to each individual die. For example, if you roll a three on one die and an one on the other die you may move a single checker from the eight point backgammon to backgammon download freeware the four point (enter pos 2a here) by either moving three spaces and then one space or by moving one space and play 65 backgammon then three. As an additional note, when moving over the bar (the raised surface dividing the two halves of the board) you don't count landing on the bar as movement backgammon instructions of a space. You count crossing the bar from one side of computer backgammon the board to the other side of the board as movement of instructions backgammon instructions backgammon calendar one space
A more insightful player or one who has experience with the game and know how to play backgammon, would see that you could move one checker three spaces from the eight point to the five point and another checker one space from play backgammon on line the six point to the five point.(enter pos 2b here)
There is an free backgammon software advantage in moving two separate checkers to the same triangle (point) in that you then have instructions defensive control over that point. The reason is that anytime you backgammon checkers have two or more checkers on a single point your opponent may not land on that point. He may leap over that point using a larger number but he may not land on that online backgammon tournament point.
If a player on his second roll or subsequent rolls, rolls the same number on both backgammon instructions dice that is referred to as a "double" and he then must move whatever that number was backgammon on line four times. backgammon For example if he rolls a double three, he may move one checker three instructions spaces, four different java backgammon times or four separate checkers three spaces each. He backgammon instructions also may move any other combination of three spaces moved four times backgammon classic (two checkers moved three spaces twice, one checker moved three spaces and a play backgammon online money separate checker moved three spaces backgammon instructions three times or two separate checkers moved three spaces once and a third checker moved three spaces twice).
As long as party gammon a total of 12 spaces are moved (four movements of three spaces) for the given example of "double threes". Obviously if the double zone.com backgammon were different, for example double sixes, then you must move six spaces four separate times to fulfill your obligations for that backgammon backgammon instructions board game move.
On your move you may land on any empty point or point in which you have any number of your own checkers, but not backgammon on a space where your backgammon board game opponent has two or more checkers since backgammon tournaments he would have control of instructions that space by virtue of having that "point". You could also land on a space in which your opponent had exactly one checker.
One checker, which is also backgammon instructions referred to as a blot, is vulnerable to being displaced by his opponent when backgammon galore a number is rolled that allows movement to exactly that space on the board.
Since by the rules backgammon cheat of backgammon backgammon checkers of two different colors may not occupy the same space at the same time the checker, which newly arrives at that space now displaces the opponent's backgammon accessory checker and puts it on the bar.
The bar as I mentioned before is the raised dividing backgammon setup line between the two halves of backgammon instructions the backgammon board is the place where you send checkers that have been displaced (hit). *When you learn how to play backgammon, you should start backgammon shop knowing the terminology...
In games like parchesi, sorry, or trouble you send opponents backgammon back to starting points and that is what the bar backgammon instructions backgammon set up is in backgammon.
After your opponent has finished his move and picked up his free backgammon software dice it is then your turn again. After you roll your dice you must then attempt backgammon to enter any checkers that are on the bar.
To do this you may place any checkers on the bar on your opponent's home board is the number of the die corresponds with how backgammon instructions to play backgammon any non occupied point by your opponent.
You may land on any empty space. You may land on any space in which you have a single checker backgammon instructions backgammon tournament (blot) or multiple checkers (point). You may land on any space backgammon software in which your opponent has a blot (hitting your opponent) but you may not land on any space in which your opponent has two or more checkers (opponent's defensive point).
The number of the point in your backgammon backgammon club opponent's home instructions board is from six online backgammon for money to one beginning at the point next to his bar and moving towards the bear off tray. The point next to backgammon instructions the bear off tray is the one point. (enter pos 3 backgammon instructions here)
The bear off tray, backgammon for money which can be different on different types of backgammon sets, is a place to put all your backgammon kurnik checkers, which you have successfully borne off. You are not required to put your checkers in the bear off tray but you are required to keep them off the playing surface, which includes any point, the bar, cheat for backgammon on pogo or other spot in the playing field.
To instructions electronic backgammon continue play when you have pieces on the bar you must enter all checkers on the bar before making any other moves. For example, if you can not enter at backgammon galore all instructions because the number you rolled is the same as the numbered points in your backgammon instructions opponent's home board your play is over. That is referred pogo backgammon to as "dancing", "fanning", or "bouncing". (enter pos 4a here)
If you can only enter a portion of the number of travel backgammon set backgammon instructions checkers on the bar you must backgammon enter those checkers and your play is over. (enter pos 4b here) You may not use the number rolled for any other purpose until you enter all of your backgammon variation pieces on the bar.
Once you have entered all your checkers from the backgammon book bar you may continue to move pieces in that backgammon instructions oval horseshoe fashion towards your home quadrant of six spaces.
be happy, you're about to know how to play backgammon...
In the process of moving your pieces you will encounter some resistance. This may come in play 65 the fashion of a blockade. This is also referred to as a prime. Since making instructions points is generally an party gammon asset for you then making consecutive points is usually more of an asset.
Your opponent may not land on any of your points but he may leap over those points yahoo backgammon backdoor if he backgammon instructions rolls a number backgammon instructions greater than the length of that backgammon game table prime. If you backgammon have four consecutive points he must roll a five or a six to jump over that prime.
If he rolls a three and two he may not add those numbers together to jump five spaces as he is required to move the corresponding spaces designated by each die separately. (enter pos 5a download backgammon game here). If he however rolls a five on a single die then he may jump over that prime. (enter pos 5b here and 5b1)
If backgammon online yahoo you can make a prime of six points in a row backgammon your opponent may not jump over that prime backgammon instructions sets at all since the backgammon instructions highest number on a single die is six he can not move seven backgammon calendar spaces.
Making a prime is not a foolproof way to win the game as your opponent will likely be trying backgammon instructions play 65 backgammon to assemble a prime of his own to block you in. Battles such as these are referred to as "prime versus prime" battles.
This is more of an advanced backgammon on line topic, which you can get into as you begin free online backgammon to study the game. backgammon Since this article is a basic primer into understanding the game, you may be interested where you can get more information on how to improve your backgammon instructions backgammon game.
"Backgammon" by Paul Magriel is considered a classic beginner text instructions and is highly advised reading play yahoo backgammon for anyone who is backgammon history interested in taking up the game, and a good starting point to know how to play backgammon. Books for more advanced players are written by such authors as Bill Robertie, Kit Woolsey, and doubling cube Walter Trice.
I would also suggest reading articles by authors here at GammonVillage, which include Walter Trice and Doug Zare. These articles are excellent and online backgammon can span the backgammon instructions needs of new players all the way through top players.
Jay Bidal has a series of annotated matches geared towards beginners, backgammon games which is advised reading and I (Steve Sax) have over 40 articles on archive at GammonVillage which instructions I encourage all students backgammon of the game to read. They are the from the "Advanced Angles" series.
Getting back to the basics of the game, if you are backgammon instructions backgammon rules and setup successful in getting all of your checkers play backgammon online into you home section of six you may then "bearing-off" (removing checkers from the board).
You must have all of your remaining checkers in your home board to do this. When you roll your dice you may then remove pieces from your home board in correspondence with the number on each die or dice.
If for example you roll backgammon instructions a six backgammon real money backgammon and four, you may take a piece off the six point and one backgammon rules and setup off the instructions four-point. (enter pos 6a here) If you have no checkers on your six point you may take a piece off the highest point that you have checkers on as a substitute backgammon instructions gammon empire for that highest number. (enter pos 6b here)
This is true for bearing off pieces on lowered numbered points as well. If you roll any play65 play 65 number that is greater than the number of point of the highest number you have checkers on you can use that number to take a checker off with. (enter pos 6c here)
You may play either play backgammon on line the lower number first or the higher number but backgammon if you instructions backgammon boards play both numbers you must even if it is backgammon instructions bad for you. (enter pos 7a here and 7A1). You may move the smaller number first even if by doing so you will not move the full number of spaces for the second die. In example 7b the player moves a backgammon directions two first to his four point and then takes a checker off the four point for his backgammon instructions movement of the six. Even though he could move all eight spaces he free internet backgammon is allowed to make java instructions backgammon this creative checker play legally and avoid leaving a blot. (enter pos 7b here).
If you can either play the larger number or smaller number but backgammon instructions not both numbers then you must play the larger of the two numbers. In this position instructions you would like to hit the backgammon games blot on the 18-point but it is not legal. You must move (enter pos 7C how to play backgammon here) to the 17 point and be subject to being sent back on the bar.
Bearing off against no interference is a straightforward thing but when your backgammon instructions opponent has single pieces or points in your home board your bear backgammon download freeware off can be problematic since many of your moves may be uncomfortable and expose you to leaving blots or becoming awkward. (enter backgammon for money pos 8-1 and 8-2 here).
Another aspect of the game, which I have not mentioned backgammon tournament yet, is the doubling cube. As in poker you can play backgammon as a cash game or a tournament game. In either variety there is a way of "raising" backgammon free gamedesire which is called the doubling cube.
Anytime it is your turn but before you roll you may turn the doubling cube from the level it is at to double that size. The advantage is backgammon game boards that you are playing for twice the stakes but the disadvantage or that is that your opponent then owns the cube backgammon game rules and is the only one who can then double the stakes "raise".
The cube begins the game in the middle and stays there until someone turns the cube before their turn. For the backgammon kurnik remainder of the play65 real money game the cube will be in possession of one player or another.
To a degree this is like pot limit as you can raise the pot but there are differences in that you can win or lose more than the level of chouette the cube because of bonuses called gammons and backgammons.
The gammon bonus occurs when you take all of your checkers off and your opponent has taken online backgammon rules no checkers off. That bonus is that whatever the level of the cube is on you win double that zone.com backgammon number of points.
Another bonus even more rewarding is the backgammon bonus, which is a triple game. That occurs when you take all your checkers off and backgammon your opponent has no checkers off and at least one checker in your home quadrant or on the bar.
In tournament play you do not need to turn the cube to achieve those bonuses but backgammon official rule in money play you must backgammon freeware turn the cube or have taken the double to achieve a gammon or backgammon bonus. That rule is called the "Jacoby rule" which was invented by Oswald Jacoby one of the all time great backgammon table games players.
Backgammon is played all over the world and most of us free backgammon software have played a game or so recognizing it as the opposite side of a chessboard in many sets. A lot of people are now interested in how to play backgammon.
Getting back to the cube, you should understand that even though the cube has six online backgammon gambling sides and generally goes from 2..4..8..16..32..64, there is really no true upper limit to what the cube can go to as I backgammon boards have seen raises and re-raises "doubles and redoubles" up to the 256 level. I personally have been re-raised "doubled' to 128 and declined to accept the cube.
You have two decisions you can make when you are doubled. You may backgammon table pass and lose the number of points that backgammon cheat the cube was on when it was in possession of your opponent or take the cube at the level it was offered to and risk losing twice as much.
For example, if your opponent was holding a cube on 4 and doubled you back computer backgammon to 8 you could fold "drop" and lose 4 points or take and risk gammon empire losing 8 or possible winning 8. Remember of course that gammons and backgammons apply to all games played to conclusion but if a game is ended on a redouble and pass then no gammon or backgammon bonus is awarded.
If you call "take" for example you now own the cube on 8 and are eligible for and subject to gammon and backgammon penalties if the game is played to completion.
One advantage of calling "taking the cube" is that the only one who can then raise the pot "redouble" is you. You have possession of the cube and can either elect to check "hold the cube" or bet "redouble".
In money games there is a convention that is usually played called beavering a cube. That occurs when your opponent doubles you when he thinks he is winning the game but in reality he is losing. You can then raise "beaver" the cube by turning the cube to one level higher than what he offered it to you.
For example if your opponent doubles you from 4 to 8 and either he is not winning the game or you improperly perceive yourself to be winning the game you could raise "beaver" the cube to 16.
This convention is normally accepted and in some cases at certain backgammon clubs you can "raccoon" a beaver. That is when you re-raise your opponent "raccoon" the cube after he has beavered it. In that case the cube would go from 4 to 8 on the redouble, from 8 to 16 on the beaver and from 16 to 32 on the raccoon.
Tournament backgammon is different since there are no beavers, raccoons or settlements allowed, something that a lot of people how don't know how to play backgammon just don't get... Players play to a set number of points and the first player to win that number of points wins the match.
As stated before you don't need to turn the cube to win a gammon or backgammon bonus in tournament play, when you learn how to play backgmmon you need patient...
Tournament play in backgammon doesn't have raised blinds after time goes by as tournament poker does but as you proceed to the agreed number of points you will play to the games take on a higher level of significance and eventually it could get to a point where both players are "all in". This occurs when at the conclusion of the game whoever wins that game will win the match.
This could occur for example when the match is played to for example 11 points and each player has 10 points, or if the match is played to 11 and the score is 3-3 and the cube level reaches 8.
When you learn how to play backgammon, you should know that each time you win a game in backgammon whether it is tournament of cash game you win a minimum of one point. This changes when the cube is turned or there are double or triple game bonuses.
To determine how many points you win or lose at the conclusion of a game you multiply the size of the cube with the nature of the game being it single, double or triple.
For example if cube ends on 8 and you win a gammon you will win 8x2=16 points. If the cube was on 4 and you lose a triple game (backgammon) you will lose 4x3=12 points. If the cube is on 2 and you win a single game then you will win 2x1=2 points.
As I stated before there are many options out there for those interested in improving their game, which include literature and online sites you can play at. One additional tool, which I have not mentioned yet are neural nets known generally as "bots".
These programs play at a high level and can be used to as tools of analysis for single positions or entire matches or money sessions, and a good place to learn how to play backgammon. The best of these include Snowie, Jellyfish, and Gnu.
Gnu is free and is quite capable in its playing ability but not as user friendly as Snowie or Jellyfish which cost a decent amount but are well worth the investment if you plan to learn how to play backgammon to any degree of diligence.
This concludes the primer on backgammon - how to play backgammon. If you have any questions regarding this primer or the host article please email me, Steve Sax at backgammonplayer@msn.com I am available for private instruction for players of all skill levels.
Play well and have fun, and I'm that if you've read this article, you'll soon know how to play backgammon :)
Steve Sax
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